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Posts Tagged ‘UT2004 Demo on linux’

 

How to install UT2004 DEMO

Thursday, February 7th, 2008

This tutorial is for Fiber-Hosting customers or anyone else who wants to install Unreal Tournament 2004 demo. The game version in this demo is 3334. This version of the game can be downloaded at

Downloads.com or here at Fiber Hosting.

  • Downloading the game
  1. wget www.fiber-hosting.com/ut2004-lnx-demo3334.run
  2. Or you can use Downloads.com
  • Installing the game
  1. chmod +x ut2004-lnx-demo3334.run
  2. ./ut2004-lnx-demo3334.run –target /home/YOURHOMEDIR/UTFOLDER
  3. cd /YOURDIR/UTFOLDER
  4. tar jxvf ut2004demo.tar.bz2
  5. tar jxvf linux-x86.tar.bz2 (For non Fiber Hosting customers that have amd use line below)
  6. tar jxvf linux-amd64.tar.bz2 ( DO NOT use if you are a Fiber Hosting customer)
  7. cd /home/YOURHOMEDIR/UTFOLDER/System
  8. pico UT2004.ini (if you do not have this file you can download a sample here)
  9. Below are the lines to edit (note that you will have to search through the ini file) change everything in CAPS.
Port=PORTYOUWANTTOUSE 

[Engine.GameReplicationInfo]
ServerName=NAME OF THE SERVER YOU WANT
ShortName=SHORT NAME OF THE SERVER YOU WANT
ServerRegion=0
AdminName=INPUT ADMIN NAME
AdminEmail=ADMIN EMAIL
MessageOfTheDay=MESSAGE OF THE DAY 

[UWeb.WebServer]
bEnabled=True <--ENABLES WEBADMIN FOR THE GAME "False" Disables it
ListenPort=8080 <--CHANGE PORT FOR WEB SERVER 

[Engine.AccessControl]
AdminPassword=CHANGE PASSWORD
GamePassword= <-- Password to make game server private

10. Close out of the text editor and save

  • Running UT2004 Demo
  1. screen -S ut04
  2. cd UTFOLDER/Systems
  3. ./ucc-bin server ons-torlan ini=UT2004.ini
  4. ctrl+a+d to detach from the screen
  5. screen -x ut04 to reattach

Detaching screen will allow you to keep the game server running while disconnected from the server

To access your game webmin use http://IPOFSERVER:PORTUADDED

  • UT2004 SAMPLE CONF FILE
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=CHANGEME
Class=Engine.Pawn
Character=Gorge 

[FirstRun]
FirstRun=0 

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0 

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
suppress=MapVote
Suppress=Init
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer 

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main 

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0 

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0 

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000 

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.4
AmbientVolume=0.5
SoundVolume=1.0
VoiceVolume=2.5
VolumeScaleRec=0.1
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0 

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False 

[IpServer.UdpServerQuery]
GameName=ut2 

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False 

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
CurrentMasterServer=0
MasterServerPort[0]=28902
MasterServerAddress[0]=ut2004master1.epicgames.com
MasterServerPort[1]=28902
MasterServerAddress[1]=ut2004master2.epicgames.com
MasterServerPort[2]=0
MasterServerAddress[2]=
MasterServerPort[3]=0
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]= 

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True 

[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30 

[Engine.GameReplicationInfo]
ServerName=NAME OF SERVER
ShortName=SHORTNAME OF SERVER
ServerRegion=0
AdminName=ADMIN NAME
AdminEmail=ADMIN EMAIL
MessageOfTheDay=Display message 

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False 

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False 

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=True
UseVSync=False
AppleVA=1 

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True 

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False 

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=SampleSkin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=OggPlayer
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=xVoting
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=OggPlayer
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting 

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=True  <---OR "False" if you dont want admin
ListenPort=8080 <--LISTEN PORT FOR ADMIN 

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra 

[Engine.AccessControl]
AdminPassword=CHANGEPASS
GamePassword=  <----IF YOU WANT GAME TO BE PRIV
bBanByID=True 

[Engine.GameInfo]
GoreLevel=2
MaxSpectators=0
MaxPlayers=8
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler 

[Engine.AmbientSound]
AmbientVolume=0.25 

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false 

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer 

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=True
bWeaponStay=true 

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=8
bForceRespawn=True
bWeaponStay=true 

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=8
bForceRespawn=True
bWeaponStay=true 

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true 

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true 

[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Rankin 

[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-Rankin 

[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-BridgeOfFate 

[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-Colossus 

[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN 

[UT2K4Assault.ASMapList]
Maps=AS-CONVOY 

[UnrealGame.UnrealMPGameInfo]
bPreloadAllSkins=false 

[UnrealGame.DMMutator]
bBrightSkins=True 

[UnrealGame.Deathmatch]
bNeverShieldStack=true 

[Engine.BroadcastHandler]
bMuteSpectators=false
bPartitionSpectators=false 

[xVoting.xVotingHandler]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bMapVote=False
bKickVote=False
bMatchSetup=False
KickPercent=51
bAnonymousKicking=True
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=0
GameConfig=(GameClass="XGame.xDeathMatch",Prefix="DM",Acronym="DM",GameName="DeathMatch",Mutators="",Options="")
GameConfig=(GameClass="XGame.xTeamGame",Prefix="DM",Acronym="TDM",GameName="Team DeathMatch",Mutators="",Options="")
GameConfig=(GameClass="XGame.xCTFGame",Prefix="CTF",Acronym="CTF",GameName="Capture the Flag",Mutators="",Options="")
GameConfig=(GameClass="XGame.xBombingRun",Prefix="BR",Acronym="BR",GameName="Bombing Run",Mutators="",Options="")
GameConfig=(GameClass="UT2k4Assault.ASGameInfo",Prefix="AS",Acronym="AS",GameName="Assault",Mutators="",Options="")
GameConfig=(GameClass="Onslaught.ONSOnslaughtGame",Prefix="ONS",Acronym="ONS",GameName="Onslaught",Mutators="",Options="") 

[xVoting.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS 

[UnrealGame.UnrealPlayer]
CustomStatusAnnouncerPack=UnrealGame.FemaleAnnouncer
CustomRewardAnnouncerPack=UnrealGame.MaleAnnouncer 

[GUI2K4.UT2K4ServerLoading]
Backgrounds=2k4Menus.Loading.loadingscreen1
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen4 

[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-Rankin 

[Engine.MaplistManager]
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS") 

[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-Rankin 

[DefaultCTF MaplistRecord]
DefaultTitle=Default CTF
DefaultGameType=XGame.xCTFGame
DefaultActive=0
DefaultMaps=CTF-BridgeOfFate 

[DefaultBR MaplistRecord]
DefaultTitle=Default BR
DefaultGameType=XGame.xBombingRun
DefaultActive=0
DefaultMaps=BR-Colossus 

[DefaultAS MaplistRecord]
DefaultTitle=Default AS
DefaultGameType=UT2k4Assault.ASGameInfo
DefaultActive=0
DefaultMaps=AS-CONVOY 

[DefaultONS MaplistRecord]
DefaultTitle=Default ONS
DefaultGameType=Onslaught.ONSOnslaughtGame
DefaultActive=0
DefaultMaps=ONS-TORLAN 

[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7787
bRestartServerOnPortSwap=True
bDebugPortSwaps=True

This concludes the tutorial on how to install and run UT2004 on a linux server.


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